

- #Call of duty 5 world at war patch 1.6 mod#
- #Call of duty 5 world at war patch 1.6 update#
- #Call of duty 5 world at war patch 1.6 mods#
- #Call of duty 5 world at war patch 1.6 free#
Hits now register properly while targeted player is leaning. Fixed exploit which allowed players to color their name tag. Fixed sound device crashes stemming from Emulated Sound Devices
#Call of duty 5 world at war patch 1.6 mods#
Fixed HTTP Redirect functionality for downloading mods Fixed router related server authentication errors. Fixed exploits that allowed for power ranking servers.
#Call of duty 5 world at war patch 1.6 free#
Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle! Tweaked autobalance on select game modes. Screenshots no longer overwrite each other. Improved sound initialization for Vista - fixes loss of sound for audio devices set higher than 0 Hz. Additional action logging (took flag, destroyed headquarters, planted bomb, etc). Server Log File improvements, including: Martyrdom no longer causes direct impact deaths in Hardcore modes. Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds. Mods: MissingAssets.csv is generated when maps are run with developer set to 1. Mods: Hold Breath / Sprint functions as intended. Mods: IWD's can be placed in the usermaps folder. Players are no longer auto balanced while completing objectives. Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!


3 new Multiplayer maps: Kneedeep, Nightfire, Station! Mods: Fixed a crash related to the mod.arena file. Mods: Increased the amount of mods displayable in the Mods menu Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters Improved server browser’s refresh functionality when the Source is set to ‘Favorites’Ĭg_DrawFPS now only displays FPS and cg ms/frameĪdded RCon command "teamstatus" to display players’ team information Some unhandled exception errors have been addressed
#Call of duty 5 world at war patch 1.6 mod#
Mods: All singleplayer levels can now be run with a mod loaded.ģ new MP maps: Banzai, Corrosion, Sup Pens!ġ new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!ĬO-OP hosts can now kick players from their lobbyįixed an instance of the player model displaying incorrectly Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server. Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded. Starting the game in Safe Mode will no longer toggle the “Soften Smoke Edges” graphic option. New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes!įavorites list now ignores filter settings.įixed S&D round counting error when roundlimit is reached. Players will be restricted to -Auto-Assign in team-based gametypes.ģ new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)! Server admins can disable team switching by setting g_allow_teamchange to 0. Fixed an issue causing erroneous duplicate qport errors. Fixed a voice chat crash on systems with no default recording device selected.
#Call of duty 5 world at war patch 1.6 update#
This ultimate patch includes all available update for Call of Duty World at War from v1.1, v1.2, v1.3, v1.4, v1.5, v1.6, and v1.7.

Mods: All singleplayer levels can now be run with a mod loaded.Call of Duty: World at War - Ultimate Patch v1.7 Call of Duty World at War Patch v1.6 adds 3 multiplayer maps, a new nazi zombie map, and updates making mods available to single player mod and easier to use for mulitplayer games.ģ new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
